Difference between revisions of "RidgeRun Mobile Framework"
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* Leverages the features of the GStreamer framework in a mobile application! | * Leverages the features of the GStreamer framework in a mobile application! | ||
* Hardware resources usage instead of Software algorithms: less power consumption and higher performance. | * Hardware resources usage instead of Software algorithms: less power consumption and higher performance. | ||
− | * Real encapsulation and efficiency with | + | * Real encapsulation and efficiency with low-level C code. |
* Several stream and containers formats. | * Several stream and containers formats. | ||
* Improved portability to match your own ARM-based platform. | * Improved portability to match your own ARM-based platform. | ||
− | * Complete documentation | + | * Complete documentation. |
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Revision as of 16:38, 1 July 2016
Introduction
The RidgeRun Mobile Framework is an useful library intended to be used as a multimedia framework for applications on Android and iOS operating systems. It's based on the GStreamer project therefore it inherits all the power of it with a custom and robust design, allowing an easy usage of audio and video features like streaming, recording, playback, and others.
Using our Framework provides you the following advantages:
- Leverages the features of the GStreamer framework in a mobile application!
- Hardware resources usage instead of Software algorithms: less power consumption and higher performance.
- Real encapsulation and efficiency with low-level C code.
- Several stream and containers formats.
- Improved portability to match your own ARM-based platform.
- Complete documentation.